As an experienced explorer of the imaginary planes, it's your job to find people's items that have fallen through the barrier between reality and unreality. Whether it's a simple no.2 pencil or a family heirloom necklace, walk and jump to the goal with WAS or the Arrow Keys and spread your wings to slow your descent using Shift.  

And of course, you have to find your way out, too.

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For Jumpstart V3's Beginner's Track! (why are there 20+ hours of work in this, then? don't ask.) 

Programs

  • Godot: Programming Software
  • LibreSprite: Sprite Software

Tutorials Used:

  • "Build a Godot Platformer Game (Jumpstart)" by themagicfrog
  • "How To Create Collectible Objects In Godot (Tutorial)" by WisconsiKnight
  • "How to Play Music Across Scenes | Godot 4 Tutorial" by Soma Animus

Audio:

Other Attributions:

  • FS Pixel Sans Unicode Regular by NZWStudios2024, licensed under the SIL Open Font License, Version 1.1. (http://scripts.sil.org/OFL)
  • Color palette mostly from the Nature-20 Palette by Orbitron (@joseph) on Lospec
  • Setting inspired by the "Dream Pools" project of Jared Pike and Wuthering Waves' Sommoire. Also inspired by backrooms/liminal space/nostalgic imagery in general.


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